
After seven years in the industry, Stefan joins us as our Audio Directorĭaniel has worked in the games industry for nearly a decade. Stefan is a lifelong sound designer with a passion for game audio that has been lucky enough to work for companies like Respawn, Blizzard, and Amazon Game Studios, having most recently worked with the audio team on Jedi: Fallen Order. Prior to joining us, he ran his own indie studio, Lightbound Studios, focused on VR games. He was the cinematic lead on God of War: Ascension, where he built numerous animation pipelines and tools. His most notable work was on Disney Infinity for the character designs and art direction.Īrtak is both a skilled animator and tech artist. He focuses on building and leading product focused engineering teams.Ĭoncept artist turned Art Director, Jon has been in the games industry for over 14 years working on various Disney Interactive and Warner brothers titles.

Tony and Chris met while leading a game team at Riot Games.Ĭhris has over a decade of experience in game and platform development.

Tony has been a combat and systems designer and lead for 15 years on titles like God of War 3, God of War Ascension and League of Legends. Started by industry veterans, Player First Games seeks talented professionals who want to build a company aligned to a mission of player trust and service. Player First Games is a new game company founded to create games to serve under-served and passionate communities of gamers. They are the studio developing MultiVersus. Player First Games is an indie game studio founded in 2019 and establised in Los Angeles, CA.
