
Mechanized - Advantages: additional experience point for all vehicles, additional experience point for all support. Disadvantages: selection limited only to particular units and only 6 slots for tanks Each plane costs one activation point less. Type defines an army profile by increasing XP and activating points for particular units categories but you don't have slots for other typesĪeromobile - Advantages: additional experience point for recon units. If you don't make any choice, you can mix units from all factions of conflict, but you will be derived of bonus and access to prototypes. National deck narrows choice of units only to those which this particular nation had in real world, but also unlocks prototypes and let them get an additional bonus. Option Choose bonus isn't obligatory, but it allows you to get additional bonuses for some limits in your deck. "Deck name"- random name, whatever you like Here you have several options from which obligatory are: Grey decks are prepared by authors as examples and you can modify them after copying them.Īfter clicking Create, you enter a menu of deck creation. "Edit" - edit a deck which already exists Here you have five more options to choose: Many hours of experiments let you create your own style.Ĭlick "Deck" button to open deck creator. You should also notice that there can't be a deck with everything you want as each choice creates some powerful things and weaknesses. You find there all nations with their defined units so you can test their advantages and disadvantages personally. You are going to need every advantages you can get.Before you start creating your own deck, I recommend to play campaign a bit. Lastly, prepare everything before hand, make sure your battle group is high in morale and initiative, assign air support to them. Focus on their Cham Su-ri first, these are AA frigates, the ones responsible for shooting your missile down. Until your number are sufficient (usually around 2-3 destroyers and 5-8 missiles corvettes), do not stay and fight, empty a volley and run to a different point, resupply there. Use islands to hide yourself and ambush them, their ships usually bunch up together really tight when crossing the edge of an island, thus one explosion can hurt several ships. The AI usually have a few Destroyers holding point, a huge blob hunting for you and some smaller group roaming. What I have found to work against them is generally 'divide and conquer', chose a starting point as far from them as possible, avoid contact until you have sufficient force. Ok, in the Soviet campaign, you actually have naval superiority, just the fact that the AI spawn nearly all their ships at once, regardless of their starting point. Bear in mind, however, this only works with campaign, not multi-player. Can all guns fire even if you don't give the enemy the broadside?īeing through the Soviet Campaign, I think I may be able to offer some strategy.

I tend to just move them towards the enemy, head on, since the front and rear armor are the same, I don't really see the point in surrounding the enemy, especially since it makes it easier for them to head towards one side and take out half my ships.ĭoes it matter how you orient your ships when you move them? I noticed you can right click and hold to tell them which direction they can face.

Another is to turn off all missile launchers on all of my ships, then move them all into gun range, let them fire for a little bit until I start seeing yellow warning messages on the enemy boats like Water Ingress, then turn on all the missiles at once.īut as for actually maneuvering the things, I don't really know what to do. So far I've developed a couple of tactics - hang out on the edge of the range of one of their destroyers and let it slowly waste all its missiles, but that doesn't last long because they keep moving. And Japan has got a buttload of cheap destroyers and small boats, and they just obliterate me. I'm having a hard time in the campaign right now, all I have are 2 Sovremennys and some Nanuchka missile corvettes, and some missile helos and planes.

Does anyone here have any tips on naval battles in Red Dragon? I seem to completely suck at them.
